<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="petroleumPallet.i3d" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="10.0.11"/>
  </Asset>

  <Files>
    <File fileId="7" filename="$data/maps/textures/shared/mapDirtAlpine_diffuse.dds"/>
    <File fileId="6" filename="$data/shaders/buildingShader.xml"/>
    <File fileId="3" filename="texturesPallets/petroleumBarrel_diffuse.dds"/>
    <File fileId="5" filename="texturesPallets/petroleumBarrel_mask.dds"/>
    <File fileId="4" filename="texturesPallets/petroleumBarrel_normal.dds"/>
  </Files>


  <Materials>
    <Material name="barrelPallet_mat" materialId="5" customShaderId="6" customShaderVariation="customParallax">
      <Texture fileId="3"/>
      <Normalmap fileId="4"/>
      <Glossmap fileId="5"/>
      <Custommap name="mMaskMap" fileId="5"/>
      <Custommap name="mDirtDiffuse" fileId="7"/>
      <CustomParameter name="dirtMossMix" value="1 0.85"/>
      <CustomParameter name="placeableColorScale" value="0.29 0.34 0 0"/>
    </Material>
    <Material name="lambert1" materialId="6" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert1" materialId="7" diffuseColor="0.501961 0.501961 0.501961 1">
    </Material>
  </Materials>


  <Shapes externalShapesFile="petroleumPallet.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="petroleumPallet_component1" shapeId="1" dynamic="true" compound="true" collisionFilterGroup="0x10004" collisionFilterMask="0xfe3ffb83" staticFriction="1" dynamicFriction="1" density="0.0001" clipDistance="150" nodeId="16" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6">
      <TransformGroup name="pallet_vis" nodeId="17">
        <Shape name="dynamicMountTrigger" translation="0 0.090475 0" shapeId="2" kinematic="true" trigger="true" collisionFilterGroup="0x20000000" collisionFilterMask="0x20000" nodeId="18" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="7"/>
        <TransformGroup name="dischargeNode" translation="0 0.8 0" nodeId="19"/>
        <TransformGroup name="content" translation="0 -2.20025e-08 0" clipDistance="150" nodeId="20">
          <Shape name="oilBarrel01" translation="0.286424 -0.0850257 -0.366178" rotation="-6.72155e-06 -0 0" shapeId="3" nodeId="21" castsShadows="true" receiveShadows="true" materialIds="5">
            <Shape name="oilBarrel01Tension" translation="-0.40748 0.65325 0.251337" rotation="-1.0864e-07 -0 0" shapeId="4" nodeId="22" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
          </Shape>
          <Shape name="oilBarrel02" translation="0.287481 -0.0851496 -0.343925" rotation="-6.72155e-06 -0 0" shapeId="5" nodeId="23" castsShadows="true" receiveShadows="true" materialIds="5">
            <Shape name="oilBarrel02Tension" translation="-0.000349261 0.65325 0.251337" rotation="-1.0864e-07 -0 0" shapeId="6" nodeId="24" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
          </Shape>
        </TransformGroup>
        <TransformGroup name="collisions" translation="0 -2.20025e-08 0" clipDistance="10" nodeId="25">
          <Shape name="floorCollision01" translation="0.3 0 0" shapeId="7" compoundChild="true" collisionFilterGroup="0x10000" collisionFilterMask="0xfe3dfb83" staticFriction="1" dynamicFriction="1" density="0.0001" nodeId="26" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
          <Shape name="floorCollision02" translation="-0.3 0 0" shapeId="7" compoundChild="true" collisionFilterGroup="0x10000" collisionFilterMask="0xfe3dfb83" staticFriction="1" dynamicFriction="1" density="0.0001" nodeId="27" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="6"/>
        </TransformGroup>
      </TransformGroup>
    </Shape>
  </Scene>

</i3D>
